Custom songs raise the difficulty above the original on-disc and DLC content. They are designed to challenge the most hardcore of players. There are hundreds of songs available for all skill levels.
Under-charted versions are regularly included. Once you start playing the advanced custom charts you should expect your skill levels to improve fast. My first Guitar Hero Track Pack, released in My second Guitar Hero Track Pack, released in My Third Track Pack. Featuring 11 songs including 7 originals and 4 bonus songs I have charted. Track Pack consisting of three songs which were created in front of a live audience. On that note, Smash Hits' biggest draw is its 48 song set list.
These songs are all master tracks of classic Guitar Hero tunes featured in the days when plastic guitar peripherals were the only virtual instruments you had cluttering your living room. While playing through these jams with an entire cadre of friends is an important upgrade, the set list selection is suspect. Thankfully, as always, the fidelity of the tunes is of high quality, and the note lanes nicely mimic the appropriate instruments.
Far less compelling are the tweaked classic stages and eight new natural wonder-themed venues. It is true that the characters, crowds, stages, lighting effects, failure animations, etc. However, the visuals aren't really any different than what was featured previously.
Besides, does anyone even look at anything other than the note lanes? Maybe just at the artwork on your wall for that franchise-defining, psychedelic effect. Similarly, all the customization features that players have come to expect from the Guitar Hero franchise have been included, so core players can mess around. While I find these aspects to be both powerful and rewarding, the vast majority of players will likely skip this functionality altogether.
What is unquestionably great is the gameplay. Creating a band and plowing through the career option to open up all the songs, venues, and customization options is still a nice challenge. However, since this title feels a lot like an expansion to Guitar Hero: World Tour, players have thankfully been given the opportunity to skip slogging through the career mode and can play all opened tunes from the get-go. This wide range of skill levels really allows anyone playing to enjoy the tracks and improve their skills at their own pace.
Beenox designed the game around playing the greatest songs of the series at venues located in the greatest places on Earth, and created venues based on various Wonders of the World for the game.
While the game's soundtrack and expansion into a four-player band were well received by reviewers, the game was highly criticized for being a full-cost standalone title instead of being downloadable content for existing games in the series. Compatibility can be assumed to align with the indicated revisions.
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