Like many other games based in Dragon Ball Z , the story here starts with the Saiyan Saga, and it will take us through the adventure from that point on. It's interesting to see how they manage to pull different versions of the same story in the many different games throughout the years.
This adventure here will take us through all the chapters of the adventure up to the Cell Saga. This time it's the game won't let you choose which character you'll use from the get-go, instead, it will change depending on the part of the story you're currently in.
This means when we start playing, close to the arrival of Raditz, we play as Goku. And as the game progresses we'll be switching the characters we control depending on which point of the story you are. The game really focuses on trying to recreate iconic scenes from the anime through the adventure, it does so much that it actually uses a series of scenes taken straight out of the real anime. I think it's a clever way of recreating the series and it will be great for some fans, but in the end, it is a double-edged weapon.
As soon as these animated scenes end, you are confronted with the harsh contrast of the game vs the anime. This is the type of game only a hardcore fan of the series would enjoy.
To be fair, I will say that for the time I did not have an issue, however, the later games go above and beyond with the arenas whereas in this game they are a bit scaled back in terms of how they look and how many there are. The gameplay of these games is best described as that of a button masher. There are some great combos and each character has their own special moves. However, if I am being percent honest here, I will say that you can get through this game by just button mashing.
That does not mean it is not a fun game, it just means that it is accessible to everyone out there. Each character has a set of moves and messing around discovering these and how they work is great. You can also level up as you play to help make your character stronger which you will need to do as you progress in the story mode the AI can start to go get a bit cheap. This is where you have to try and graduate from button mashing and actually putting in the time to learn strategies.
While I will say that there have certainly been better Dragon Ball Z games than this one here. The story mode here is certainly better than what its sequel would offer. In Tenkaichi 1 winning the tournaments gave players a Z-Item prize while in Tenkaichi 2 , players would receive money which in turn would be used on Z-Items. The World Tournament mode could be played with several entrants, but if there is more than one human player, no prize would be awarded.
Other features in the game includes more combo attacks or character specific combos, the Blast Combos, and the Z Burst Dash. The additional combo attacks will be able to help chain in more attacks for more damage and longer combos. The Blast Combo is the normal combos however by inputting another button into the attack will allow the player to use a blast attack for extra damage.
Depending on the moves of the character, the player might not be able to use this feat such as Videl or Hercule. It allows the user to get behind the opponent at high speeds for either a strike or to avoid a blast 2 attack. The drawback to this technique is that it will rapidly drain the player of energy. The player can fuse characters to make a better character but some characters can not be fused. The player also has the opportunity to upgrade characters.
The game is available only on Sony's PlayStation 2. It is now a Greatest Hits title. The game features 64 playable characters in 90 forms and 10 stages for battle. Despite not featuring the original Japanese music, the American release of the game allows for selectable English Funimation cast and Japanese voices, while retaining the English-language written dialogue as adapted from Steven J.
Simmons' translation from the original Japanese version's script. However, there are known bugs in the American version of Budokai Tenkaichi that cause pieces of English and Japanese spoken dialogue to cross over into whichever selection the player is using at times, specifically Super Saiyan 4 Goku lacking an English dub audio clip after defeating Super Saiyan 4 Vegeta and Super Saiyan 1 Future Trunks lacking an English audio clip for his super finishing move, Finish Buster, though other examples may also apply.
Neo in Japan, is the second installment in the Budokai Tenkaichi series. The PlayStation 2 and Wii versions have different dates of release. It is now a Greatest Hits title, like its predecessor.
Though originally confirmed as being a launch title in North America for the Wii, [2] some stores started selling the Wii version on November 15, An issue of V-Jump listed January as the release date for the Japanese version of the Wii release. Some additional bonus material within the game was the special story modes specifically given to Zarbon and Raditz, whom were attentively treated particularly well with their own game modes, unlike any other characters.
One element of Tenkaichi 2 that is absent from Tenkaichi 1 and Tenkaichi 3 is that the story mode allows the player to fly around the Earth and Planet Namek, which was also featured in Dragon Ball Z: Budokai 3. Also during cutscenes more than two characters can be seen on the screen which is more than the other two. In character selection there is a minor glitch in one of the character's name.
Meteo in Japan, is the third and final installment in the Budokai Tenkaichi series. Tenkaichi 3 features 98 characters in forms, the largest character roster in any Dragon Ball Z game at release, as well as one of the largest rosters in a fighting game. Several new notable features include: Battle Replay, night and day stages, the Wii's online capability.
Battle Replay allows players to capture their favorite fights and save them to an SD card to view later on. Night and day stages allow for more accurate battles in Dragon Ball History, as well as the ability to transform into a Great Ape by using the moon although Saiyans such as Scouter Vegeta can still transform in daytime via artificial moons.
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